Just another little update on my WoC army, an uppdated army shot with the latest additions since the last photo. Hope you like it and I will continue to build and paint this army up, planning on painting the Trolls to 12 Trolls strong, a unit of 8 Chaos Ogres, a unit of three Dragon Ogres, a unit of ten Knights, a lord on a disc, a unit of 18 Forsaken and 18 Chosen and... oh well I have a lot more to do with this army that's for sure.
Mutant Chronicles 3rd Edition is a re-boot of the awesome roleplaying game from the 90's that took on this mad ride through a solar system beset by corporate intrigue and the invasion of a terrible dark alien force. With technology failing due to the insidious effects of the Dark Symmetry humankind must find new ways to fight back against the Dark Legion whilst dealing with in-fighting and conspiracy from within.
The 3rd Edition uses our new Destiny RPG system which encourages cinematic scenes, is fast playing and fun yet still uses the d20 and eight stats fans are used to. We've filled in the gaps in the original storyline, unearthed secrets for players and GM's to discover through the coming releases whilst adding in new content to extend the world. Players will be able to secure spaceships and explore the solar system, conduct deadly urban investigations against strange cults as well as roam the battlefields of the solar system.
We're not changing any fluff, we've made more sense of often contradicting stories and events, we've added to the story to fill in gaps, give reasons for events, and actions and created a strong back line plot that will serve as a foundation for the growth of the game over the coming years.
You'll be able to start the game just after the Dark Symmetry is release on Pluto just before the first Corporate War and the first Dark Legion invasion - you can start with dark investigations of strange events and cults, or jump right in to the war, or just go right ahead to the main 2nd Dark Legion War. But that first storyline is so full of amazing stories we felt we had to begin things there. There is also an amazing campaign coming together which lets you play through the whole story, up to the final climatic battle with the Dark Legion that sees their first defeat, and then continue on 700 years to the second Dark Legion war.
Yes we plan to expand the possible careers to include more options. Corporate books will further expand on this too
Oh yes - we have all the Corporate books, Campaigns, stand alone adventures, GM guides and major settings (the first being Dark Symmetry (set during before and during the first Dark Legion invasion), Dark Legion (set during the time of the 1st and 2nd edition) and Dark Eden (set during the closing stages of the 2nd Dark Legion war).
We're creating a core book with rules and the first Dark Symmetry setting which sets the foundation and backstory going forward. There will be a soft back player's guide and then further supplements and setting books to build on it.
That will be one of the first wave of releases so people can start playing right away. We're always working on the storyline and initial adventures now.
In gameplay Chronicle points let you re-roll a dice roll, add one success to a roll or no matter how difficult something is, succeed with just one success, so they totally reward crazy schemes and cinematic actions. You get them back for voluntarily failing a task or critically failing which means something really bad is going to happen.
The players generate Symmetry dice for the Symmetry pool anytime they succeed with only 1 success (they can get 2 or more), when they fail, when they roll a natural 20 and by voluntarily failing a task (to gain a Chronicle point). Locations, villains and artefacts might also naturally generate Symmetry dice - a heretic temple, a Nepharite, a very evil artefact, or a Legion citadel. The GM would also start adventures with different amounts of Symmetry dice.
The dice are used to activate minions, NPC's and Named Villains at any time (as long as the players haven't rolled the dice to resolve an action), they're spent to Corrupt equipment with the Dark Symmetry (with the more successes telling you how badly it's become corrupted from simply not working to manifesting Dark Gifts), they're also spent to change the environment - steam bursts from pipes all around the room making tasks more difficult, and also to inflict minor Light wounds on characters from stray bullets, slashing blades in a fight.
We hope it will launch Tuesday 27th January - that's the plan! We should run until around 2nd March.