Showing posts with label Mutant Chronicles. Show all posts
Showing posts with label Mutant Chronicles. Show all posts

Saturday, 8 October 2016

Last hours of Siege of the Citadel 2nd Edition Kickstarter!

Haven't written as much about this Kickstarter as I would have wanted. Now it's in it's final 8 hours as I'm writing this and just passed $500k.

I have pledged for the Dark Legion pledge, where you as I'm writing this get $564 worth of contents with 118 miniatures! For just $149, and it's really a great value if you ask me.

You get the second edition of a great game from the past, with awesome new miniatures and tiles. Along with new more indepth rules made by the first creator of the first edition of the game Richard Borg and many other big names in the industry. You also get two big expansions for the game with Luna City and Brotherhood expansions and a lot of smaller expansions like all of the apostles for example.

Can't tell how excited I am for this game and this kickstarter which have an awesome value already and probably even more before it has ended. So I highly recommend you to check it out as there's is still time to participate. Also Fantasy Flight Games is going to publish this game so it feels like a game that will continue to grow even after the kickstarter.

This is how the Dark Legion pledge looks at the moment.




Thursday, 8 September 2016

News: Siege of the Citadel Kickstarter campaign launched and funded!



The day has finally come, Siege of the Citadel will be re-released with an Second Edition. I actually missed out on this game back in the day, but I remember seeing it as a kid and that I really thought it looked awesome.

I love the Mutant Chronicles IP and I love dungeon cravler/ co up type of games so this game is perfect for me.

It's produced by Cabinet (owner of the IP) and Modiphius (Mutant Chronicles RPG, Achtung! Cthulhu, Thunderbirds Board Game, Infinity RPG, Conan RPG etc.) and have some of the biggest names in the industry in their crew on making this game. Including Richard Borg who made the first edition.

Anyway, you can get a lot more info on their Kickstarter page, go and check it out! I have of course pledged for the Dark Legion alternative.




Monday, 22 June 2015

Miniature Monday: Bauhaus Venusian Ranger

Not a lot of of posts lately I'm afraid. Must be better on this, but here's my painted model for this Miniature Monday. A test model of the first of the new Venusian Rangers.

I actually painted this one up a little different from the old ones. I first went with a red inside of the cloak like the more classic artworks. But it looked to different from from the rest of my Bauhaus force and I also had painted more camo at this point so I needed some more blue to tie it in with rest.

So I did this, please tell me what you think.




Friday, 19 June 2015

Entering The Warzone: Demo Game - Basics of Warzone: Resurrection





Nice introduction on Warzone: Resurrection by the Beasts of War team together with the great guy Rob from Prodos Games. Check it out!

Wednesday, 3 June 2015

Unboxing Warzone: Resurrection - Imperial Mourning Wolves


The fierce female warriors known as Mourning Wolves originate from all walks of Imperial life. School teachers, mothers, accountants, lawyers, and just about every other profession or previous vocation one can imagine. They all have one thing in common though; each and every one has lost someone very dear to them to war with the other megacorporations or the Dark Legion. The vast majority of them are war widows, but some have lost their father, a sibling or child and each has vowed to exact revenge on those responsible. Each woman wears very little in the way of armour or mail protection, opting for a simple form-fitting garment of ballistic-resistant leather, allowing them a greater range of movement and flexibility, which they use as a near perfect alternative to the cumbersome armour of the male wolves. 

The Mourning Wolves seem to be a superstitious bunch, often consulting the Pathfinders as to their future and carrying many tokens, amulets and talismans. In truth, such keepsakes are kept for melancholy, to remind themselves of those they have lost, empowering them to focus their furore against those that have wronged them. They consult the Pathfinders with a hope that the near-seers will predict their journey’s end and their reunion with their lost. Preparation for war is a ritualistic process, involving bathing, body painting and marking themselves with elaborate druidic spirals and animals in woad, ensuring they look their best for when they meet their love. 

They paint their faces in a ghostly white death
mask to prepare their souls for the journey to the other side. Each pack is led by a Matron, who not only guides the women in battle, but also serves as their spiritual advisor, helping the younger Wolves cope with the loss that has brought them to the order. Many of the Matrons form close bonds with their pack, seeing them as surrogate sisters or daughters. It is they that hold the pack together, averting it from the self-destructive spiral it would otherwise inevitably enter. The Matron is responsible for guiding the ladies down their final path when the time comes and ensuring their talismans and carved names are added to the walls of the Cave of the Mother Wolf on Ganymede. In the unusual situation where the entire pack, matron included, make their final journey together, the she wolf mother superior herself will bless the final journey and engrave the cave. In battle, the white faced Mourning Wolves howl as they charge their foes, seemingly heedless of danger or death. 

Many do not fear their end, choosing instead to stare it in the face, knowing that if they should perish, they will once again be embraced by their lost love. They carry a pair of signature weapons which they use to lethal effect as they spin, whirl and misstep their foe; working as tornados of destruction to obliterate any who cross their path. The first of their characteristic weapons, the Tangle Chain, a set of weighted barbed links made of hardened steel. The Mourning Wolves use them to whip, distract, unbalance and entangle their opponents before enacting the deathblow with their second weapon, the trident Claws of the Wolf, which is used to slash open their enemy’s neck or bowels and leave them to bleed out.

From Prodos Shop

Here's the unboxing of the militant widows of the Imperial Corporation, these girls is a support choice for an Imperial Wolfbane army, and one of the more distinct looking units in the game. So... what's in the box?

All the things you get, how to assemble the models is on the back of the front cover. Five 30mm lipped bases, one stat card and the actual models on two sprues. 

Here's how they look on the sprue. Some of the claws where a little bent, but was easily solved using hot water/cold water to straighten them up. 

Lovely details as always but still keeping the uniforms quite simple.

Some arms fit better with certain models which are marked out with letters in the armpit joints. Arm 'A' goes best with body 'A' etc. 

You get one arm combination for each member of the squad accept that you also get one arm with the  'Howler' Grenade Launcher. 

Front of the stat card, as you can see this is clearly a CC unit, with one model able to be upgraded to have the Grenade Launcher.

This is a fairly inexpensive unit and does not have a lot of special rules, which is kind of nice really.

Here we have the girls assembled and ready for some paint. Really nice details as Iv'e said, and I also like the dynamic poses. The claws are so small and delicate but are straight and without any deformities. 

Nice crisp details, but nothing is overdone.
Conclusion: Lovely unit to put together, it looks really great and I'm longing to put them out on the battlefield (although I probably need many more, a unit of five without upgrades is just 55 Pts. ) All in all, great kit. Of course more variations with equipment and what not would be nice but it's also nice to have some basic troops without a lot of options and special rules, that are just there as an cheap alternative... something Imperial needed. 

Thursday, 21 May 2015

Unboxing Warzone Resurrection: Morten Oakenfist

The result of an aristocratically arranged marriage between the fifth daughter of the second son of the Murdoch Chieftain and the dim-witted heir to the Oakenfist Clan, Morten Oakenfist is a blessed man indeed; he has gained the wisdom and shrewdness from his mother’s line and the brute strength and martial prowess of the Oakenfists. He is additionally advantaged with a natural understanding and control of the runic magicks. Oakenfists are normally stout and stocky men and Morten initially appeared to be following that trend, but in recent years he has nearly doubled in size, growing to over seven feet tall and four foot wide. This increase in bulk is not adipose driven, this man is not fat. His body is ripped with muscle. His arms are rounder than most men’s thighs. Morten puts his mammoth girth down to his magickal aptitude and strict training regime, which in part is true. He is blessed but not in the way he believes. The real reason is far more complex and mystical than he could ever imagine. 

The young Oakenfist joined the Wolfbanes as soon as he was of age, and his leadership skills were quickly noted as he ascended through the ranks. For a time, he dabbled in the ways of the Pathfinders and even the Headhunters, but he found his calling when he joined the Warhounds. He had been fighting alongside them in a small, but critical, campaign against Mishima on Mercury. The Warhounds had been blasted to oblivion by sustained fire from an advancing trio of Meka. 

The remaining Wolfbanes had no answer to the armoured walkers, and were being massacred to the man. Morten charged them, his pack in close support. The lead Meka ki-blasted him from his feet and his blade and firearm melted to slag in his hands. As he picked himself up, he grabbed for the nearest weapon he could find. The mud-caked warhammer his burned hand closed around sparkled with magickal discharge as if it too had found its destiny. Morten smiled and roared anew, before re-charging the walkers. The first Meka was ripped from its legs with the initial hammer blow, the second crumpled as Morten obliterated the driver compartment with a backward swing. The leader of the Meka unit was out of his reach, and as the Wolfbane roared in frustration, a magickal blast shot from the hammers head, detonating the machines engines. He finished off the ki-user with a mighty downward swing as he closed in on it. 

All the Meka lay wrecked around him, and he turned his attention to the remaining Mishimans. As he rushed towards them, they turned tail and fled! Since that day, Oakenfist has been a Warhound, and inseparable from his adopted warhammer, now called ‘The Tribane of Fukido’. It wasn’t long before he was leading his own Warhound pack, and then the Warhounds in their entirety. The First of the Warhounds, Morten Oakenfist is now the undisputed leader of the Wolfbanes. A softly spoken bear of a man, that roars in battle. To see him in mêlée is to gaze upon a perfectly honed fighting machine in its element. Each swing of his mighty warhammer is counterbalanced by his fur-laden bulk. Everyone that stands in its way is pounded to splinters of what they once were. His commands from the front, leading by example and all in his command follow without question. For he is the Great Wolf, the mightiest of the Warhounds, strongest of his kind, leader of the Wolfbanes, second only to the Serenity. He is High Chieftain Morten Oakenfist.

Text is taken from the Prodos Shop.


So now you know the background to this beast of a man. He is a new addition to the Mutant Chronicles universe and according to Prodos will have a lot of attention in the fluff as the WZR universe evolves. So what do you get in this kit then? 


Here's all the things you get, 40mm base, stat card and of course the miniature itself in three parts.

Three parts and very easy to assemble.

Morten is described as a really tall and broad man, and so is the miniature.  

He has some really interesting rules, mainly a melee guy he can also do his Runic Blast with STR 15 and AVV 8! He melts vehicles to pieces even out of melee range. 

He has some nice special rules as well, like making 1 squad of Warhounds (Elites of the Wolfbanes) into a troop choice, nice!

And here he is in all his glory. Really cool model I must say and the detail is extremely crisp. I haven't glued on the hammer handle and his right arm here to make it easier to paint later. 

Nice fur on his back here, overall a lot of nice details but nothing over the top.
Conclusion, really nice sculpt. I like the character a lot and works really nice in the Wolfbanes background and with the new Wolfbanes models. I think I will have a lot of fun painting this dude up and test him on the battlefield as he looks to be a real beast in the game. Tell me what you think of him in the comments below and be sure to come back for more Warzone Resurrection unboxings. 

Tuesday, 12 May 2015

Unboxing Warzone: Imperial Special Forces

Here's a new unboxing of one of the new units for the Imperial Corporation. This unit 'Special Forces' is really a generic term, because it can be tooled up and customized to be used many types of units either as a made up Special Force or one of the many existing ones in the Imperial Corporation like the Black Berets, The Rams, Terror Eagles etc. (they have tons of different Special Forces and you can read about this in the fluff, for example their latest PDF)

This is quite awesome, and even though don't have all the options in this box like Iron Mastiffs you have the different heavy weapon variants in here. Anyway, on the the actual unboxing.


All the contents you get, the five models, five 30mm bases, and the stat card. 

First sprue, amazing details and I just the love the look of these guys. 

Backside shows us the backpack which which can do some neat things.

You might have noticed that some models have like a small chimney on their right side and some not. That is becasue some had sadly fallen off in transport. So three where off but I could just find one of them in the box. Have contacted Prodos about this and they will sort it out as they always do. I might cut off all of them in this unit or something... not a huge deal even though I like the steampunky look to them.


Statcard, these are just for the basic troopers though. Depending on how you upgrade them and what warlord you use they get different stats, so might not need this card as much. I would had preferred three cards for all the types of units (CC, Ranged and Tech/psych) so we at least get the right stats. All the other upgrades can't understandably fit on the cards. Beautiful new artwork though.   

Here's them all assembled, I haven't glued much here though as I prefer taking arms off when painting. So you will see some blue (white) tac on some places and that the arms aren't perfectly fitted yet. 


Really cool stances overall, and the details are so crisp.

Here's the guy who can wield the different Heavy Weapons, here's the Gehenna Puker.

The ordinary Invader Assault Rifle if don't want a flashy weapon in your unit. 

The Mandible Shotgun

For last, the Charger HMG. I will try to magnetize these as the unit can function so totally different depending on what warlord you use and what upgrades you choose. This one will be the hardest magnetize and it's only two pieces so I think I can get it to work. 



Overall I'm really in love with this unit, both in terms of rules as you can do so much with them, CC rapid deployment, with puker, a Ranged unit with better armor and Long Rifles and a Charger HMG or a Tech variant with Iron Mastiffs that can be your Warlords bodyguard just to name a few of the choices you have.

The look of the models is spot on as well, really cool steampunk feel to them and yet work perfectly with the rest of the Imperial range. Can't recommend this unit enough, now I just have to work out how to paint them up.

Saturday, 18 April 2015

Unboxing Warzone Resurrection: Nasca Razides + Add-on

The infernal creation of the Dark Legion, the Razides, are a disgusting abomination of steel and flesh. All Razides come from the same genetic pool, given a mockery of a life through dark  ecrotechnology. A series of arterial tubes feed insidious liquids to their vital organs, protected by layers of otherworldly bio-metals. What separates the Nasca Razides from their crimson counterparts does not end at the pigmentation of their flesh, but extends to their physical build-up. 

They display a benign intelligence, an adaptation to highly-toxic environmental conditions and a strange ability to execute acts of incredible dexterity that their physical form should deny them. In the depths of Alakhai’s chamber, Valpurgius commands a team of tekrons which toil laboriously to create ever more menacing creations for what Valpurgius only currently describes as his ‘master plan’. It is said that in return for his service to Ilian, the Dark Mistress, he was allowed to peer into the future of the Dark Soul. What he saw was his moment to shine in the baleful eyes of Algeroth; to stand above any other Nepharite and reign supreme. 

The Nasca Razide was designed for the sole purpose of fulfilling his needs, they were to form the main spearhead in his plans of domination, but until then, they would need testing and have been sighted as significant contingent of the Solar System’s major Dark Legion incursions. In the field, the cerulean-fleshed Nasca Razides are just as resilient as their bloodshot peers, though they display less of a temper-fuelled determination to engage in physical combat. Nasca Razides are resistant to becoming enraged beyond control, preferring a calculating and organised approach to combat; they display signs of a synergy with other Nasca Razides and an ability to think as an assembly rather than as their own battle-frenzied selves.

Text is from the Prodos Shop.



Unboxing time, and now it's time for some of the big guys in the Dark Legion, the Razides, and in this case the Nasca Razides. You could use these as either though and I might need to buy some more just to make them into normal Razides as well.

This unboxing is picture heavy as I also put in another box here, the Add-on pack for the Nasca Razides. Which gives you the option of having any  of the three weapon configurations on all of the Razides. The reason why they did this is probably because if all the weapons would be in the main box it would be much more expensive. Because there's a lot of resin here, I promise you.
 

All the contents you get, three 40mm bases, one stat card and the three Razides with one weapon choice each.

These guys are big and muscular just as they should, they are even bigger than the old Razide model from the Kickstarter despite that the Nasca variants actually should be a little smaller than their ordinary cousins. According to the fluff anyway. 

Not much moldlines or anything and the details are superb.

Here you have the Ashnagaroth HMG, a really deadly weapon.


Here's the stat card.

One of the nice rules the Nasca Razides have is that you can use them as conduits for Psychic Powers cast by other of your models.
And now on the the Add-on pack.

More weapons for you to use, and the great thing is that all of them pretty much can be changed out depending of what you want for any particular battle. That is because they snap in really nice into their sockets so you don't even need to magnetize.
As you can see there's is much resin just in the all the arms and weapons, and that is probably why Prodos choose to do this as an Add-on pack.


Here's you can see how they are put together, just bend a little and they snap in almost perfectly. 


 As you can see on the pictures above the arms and their corresponding socket have different letters to show which arms goes where.
Here's the basic configuraton of weapons you get in the main box. One of each, and all looking really nice. you can see that there are some gaps one some but can be solved by either magnets or if you want to glue them together.


Here's the whole squad with the classic Nagaroth.

And here we have them with Ashnagaroth HMG's, you can see why they can get some awesome firepower with these weapons. 

And here we have the Hellblaster, also an really cool looing weapon and very detailed.
That's it, I must say I really love this kit, sure it would be nice to have all the weapons included in the main box instead but that would have made that box more expensive I'm sure. This way you get an option if you want to get all the weapons or not. The Razides looks really epic and the detail level is really high. So if you are going with Dark Legion, I can't recommend this kit enough. 
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