Thursday 24 January 2013

News: More Warriors of Chaos pics and info

So now more people seem to gotten their hands on the latest White Dwarf so we now have some more info and even some more and better quality pictures.

I found all of this in the WoC in Feb thread over at Warseer

First some new pictures from JuSimo and from this thread:

Written by Kerrahn:

I managed to get a hold on a White Dwarf, so I'll list what I've found about WoC reading it (I'll try not include stuff already mentioned, but some might be repeated):

- Dragon Ogres now have access to Halberds
- Chaos Chariots can arm the passenger (I don't know if the guy in front is armed the same) with a Flail, and if it has the same options as the Gorebeast Chariot a Greatweapon (the Chariot shows Halberd and Flail, the Gorebeast shows GW)
- Characters can be mounted on either chariot, and the kit itself comes with an impressive cloak to represent them, and 4 god-specific heads
- Chaos Knight Champions, called Doom Knights, are S5 (so S6 with Ensorcelled Weapons, S7 with Lances) and have Eye of the Gods
- The Soul Feeder gift has, in the words of the person playing WoC in the battle report, 'gives him a chance of regaining lost wounds in combat' while the Chalice of Chaos gives a 'great, if random, benefit in one of his turns'
- The Chaos Lord in the battle report was got an Eye of the God roll for killing a unit champion. I know they did this when the 7th ed book came out before it was errata'd, but would they make the same mistake twice?
- Forsaken are M6, d3+1 attacks, and have a random special rule granted every turn. One rolled in the battle was 'Always Strikes First'
- The Vorptex Beast's bound spell wasn't really explained, but it seems the 'every model in the unit takes a T test and a spawn is made' is not its only effect. This only triggered in the battle report from rolling a 6 for the effect, so i don't know if the spell gets stronger the higher you roll, or if there's literally up to 6 different effects.
- The Slaughterbeast using the Chaos Lords WS is real, and doesn't say 'unmodified' like the Tomb King's rule does. The Chaos Lord gains 2 +1WS buffs during the game, and the Slaughterbeast got it too
- The Slaughterbeast seems to have an upgrade called 'extra claws'. Assume it means more attacks, which I always like on Monsters
- Gorebeast Chariot is T6, W5, and as stated KB on Impact Hits, and 'loads of attacks'
- Hellriders / whatever they are called are unchanged from November's update like people assumed it would
- Chaos Lords have BS5 now for no apparent reason? Maybe Death's Head thing is still in, or Throwing Axes / Spears?
- Throgg is twice as tall as the current metal Chaos Trolls, and yet still on the same base
- Dragon Ogres kind of make the Shaggoth look tiny by comparison (which is disappointing because I love the Shaggoth model)
- Nothing new about spells or spell lores that haven't already been mentioned (including the options for Lore of Metal for Tzeentch, Death for Nurgle, Shadow for Slaanesh)

Reposted by Fen:

Knights 4 5 3 4 4 1 5 2 8
Fear,champion with EotG

Lord/Hero 4 8 3 5 5 3 7 5 9 / 4 7 3 5 4 2 6 4 8
Both with EotG only

Sorc. lord/hero 4 5 3 4 4 3 5 3 8 / 4 5 3 4 4 2 5 2 8

Skullcrushers 4 5 3 4 4 1 5 2 8
Juggernaut 7 5 0 5 4 3 2 3 7

+2AS from the jugg/jugg gets +1str on the charge/demonic attacks

EDIT: Added more pictures.

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